Indoor arcade football β€’ no out of bounds

MYCOSpore League

Build the ultimate mushroom squad, impress the scouts, and outplay the contaminants on the road to the World Fungal Finals.

Dev Wild Side

Phase 6
Developer Lab

DEV WILD SIDE

Go crazy.

Field Size

Choose the goal-to-goal length for this sandbox field.

Balls

Set the live sandbox population. Exact counts welcome; poor decisions encouraged.

Players / Steves

Add autonomous friendlies, bundle the opposition, then decide how much of it should be Steve.

0
0
0%
1.0x
50%

Obstacles

Generate a bundled blocker field. Orderly lanes or complete inconvenienceβ€”the geometry stays valid.

0
0%
1.0x
30%

Portals

Scatter a wormhole network across the field. Each hole survives four uses.

0
0
1.0x
OFF

Physics

Coming soon

Challenge Mode

3 challenges live
MYCO Experimental League

Different rules.
Same fearless football.

Survive The Horde, master all four Sniper trials, or manage escalating simultaneous plays through Multiball Impossible.

Multiball Impossible is liveFive balls collide against four opponents who distribute, pass, and attack as a team.

MYCO Career

Career opportunities

Contracts by tier

One active contract
Tournament desk

Available competitions

Progress saves after every match

Quick Match

First to 5
MYCO CLUBHOUSE β€’ TRANSFER BOARD

Choose Your Player

Score goals. Earn money. Grow the legend.

MYCO MONEY
Starting squad

Pick your matchday mushrooms

XI
READY
Clubhouse inventory

Upgrade the legend

TRAIN β€’ CUSTOMIZE β€’ UNLOCK

Coach Morel's Chalkboard

Move

WASD / ↑↓←→

You always control the mushroom with the ball. While defending, the most useful nearby defender is selected automatically.

Pass

J

A moving target marker picks the teammate nearest your aim direction. Passing transfers control on receipt.

Shoot

Hold K

Release to fire. A short charge adds power, but carrying the ball for too long invites a tackle.

Sprint / tackle

Shift

Sprint in possession. Without the ball, tap to lunge. Stamina recovers while you slow down.

Switch

Q

Cycle defenders manually. The bright ring and overhead arrow show exactly who you control.

Special

E

Useful plays fill the power/scout meter. When it glows, unleash that player's unique ability.

Indoor rules

Use the walls

Bank passes and shots off the boards. There are no fouls, offsides, corners, or throw-ins. First to five wins.

Touch

Stick + five buttons

The left stick moves. PASS, SHOOT, ACTION, SWITCH, and SPECIAL provide the full control set on phones and tablets.

Settings

MYCO XIMYCO XI
0β€”0
ContaminantsBacteria Utd
RonaldoPower meter